2012年12月20日 星期四

Ubisoft internship


CompanyUbisoft
Job TitleIntern Technical Artist
Job FamilyArt
CountryIndia
LocationIndia - Pune
Job Description
Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Prince of Persia and Splinter Cell, as well as games for the whole family, from Imagine andPetz to Rayman Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studio in Pune!
We favor diversity, creativity, drive and team spirit. If you’ve got the skills and the desire to succeed, we want you to be a part of this exciting period of growth.

Name of the job: Intern Technical Artist

Internship Period:  
6 Months (preferable starting with us in January 2013 or February 2013)

Reporting to: Art Director-Lead artist-Programmers-Producer
Job description:
· Ability to understand art direction and work within the overall game style, find technical solutions to render this art direction in-game, following the constraints of different platforms.
· Create FX assets and solve technical problems on 3D models and assets for games and applications
· Establish technical graphic pipeline, with the programmers team.
· Work in a team environment with other artists, programmers and designers.

Responsibilities:
·    Creating content for game titles.
·    Find technical solutions for game art and work with a project team (game designers, engineers, producer), from the concept through delivery.
·    Help develop real time features
·    In charge of the 3D technical guidelines for artists.
·    Respecting the planning and the deadlines.

Personal profile:
· Creativity, initiative and curiosity.
· Highly motivated, with a passion for video games.(good gamer)
· Well organized and autonomous.
· Open minded team player who is able to share his/her ideas with others.
Required skills:
· Good knowledge of 3DS Software’s preferably 3DS Max
· Ability to understand technical constraints and to integrate them when modeling.
· Ability to use efficiently the texture space and to take into consideration the pixel ratio.
· Ability to digitally sculpt/model & texture both high & low polygon characters
· Good knowledge of texture mapping and material.
· Good sense of form, shape, silhouette in regards to objects.
· Good knowledge & understanding of anatomy.
· Good level of English (oral and writing).

Offer:
· Possibility to work on several platforms…on casual games or more hard core ones…some top IPs…
· Paid Travel (to & fro flight tickets in an economic class)
· Accommodation on sharing basis with other Interns.
· Food allowance.
· No salary
· Certificate at the end of Internship period.






CompanyUbisoft
Job TitleIntern Game Designer
Job FamilyGame & Level Design/Creative Direction
CountryIndia
LocationIndia - Pune
Job Description
Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Prince of Persia and Splinter Cell, as well as games for the whole family, from Imagine and Petz to Rayman Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studio in Pune!
We favor diversity, creativity, drive and team spirit. If you’ve got the skills and the desire to succeed, we want you to be a part of this exciting period of growth.

Name of the job: Intern Game Designer
Internship Period:  6 Months (preferable starting with us in January 2013 or February 2013)
Job description:

  • Make the transition from “game idea” to actual game mechanics and content 
  • Shape the game by defining the game rules and the interactions between the player and the game world 
  • Develop the game systems, controls, interfaces, and the interactive elements based on the vision of the creative director

Reporting to: Senior Game Designer/Producer
Responsibilities:

  • Understand the intentions of the creative director for the player to design systems aligned with his vision 
  • Design the game interaction through a system of rules 
  • Formalize and document the systems in order to communicate them to the rest of the team 
  • Describe the basic game situations (skills vs. obstacles) to establish the levels of difficulty   
  • Create prototypes along with other team members, and develop them until the features are completed 
  • Analyze and give feedback, propose new ideas linked to game vision, tune parameters 
  • Carry out all of the adjustments so as to facilitate game and system control as well as understanding

Personal profile:

  • Creativity, initiative and curiosity 
  • Team player who is able to share his/her ideas with others 
  • Highly motivated, with a passion for video games 
  • Ability to accept critique, ability to listen 
  • Well organized and autonomous 
  • Excellent communicator (spoken and written) and good interpersonal skills 
  • Ability to work within a multidisciplinary team.
Offer:

  • Possibility to work on several platforms…on casual games or more hard core ones…some top IPs… 
  • Paid Travel (to & fro flight tickets in an economic class) 
  • Accommodation on sharing basis with other Interns. 
  • Food allowance. 
  • No salary 
  • Certificate at the end of Internship period.

 Kindly mention link of your portfolio while applying for this position.